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Take-Two Interactive (TTWO)

Communication Services · $38.8B market cap · SEC CIK 0000946581

$224.64 ▲+8.31% on the day close of Nov 10, 2026
7 Screens badly
ahead of 7% of the S&P 500 · #18 of 19 in Communication Services

Next reports on Feb 1, 2027, with analysts expecting $4.03 in earnings per share.

52-week range $183.86 to $265.94. 16% below its 52-week high and 22% above its low.

The case for TTWO

The case against

What the score is made of

Each factor is half a curve over reported figures and half a rank among the other Communication Services companies (momentum is judged against fixed thresholds only), and the five are blended by weight. The score is where that blend places it in the S&P 500. It describes the last filing and the current price. It is not a forecast.

Valuewhat you pay for the earnings and cash, against the growth you get19
Growthhow fast revenue and earnings are moving, this year and over five71
Profitabilityhow much of the revenue becomes profit, and how much of that is cash19
Momentumhow the price has behaved lately34
Stabilityhow violently it moves, what it owes and what it pays you34

The financials

Revenue growth

Is the business growing? Yes

Last 12 months+15.3%
Over 5 years+14.6% a year
FY2026 revenue$6.7B (+18%)

Free cash flow

Is it generating real cash? Yes

FY2026 free cash flow$462M
Of revenue7%
Of profitn/a

Profit margins

Is profitability improving? Improving, still at a loss

Gross margin57%
Operating margin−2%
Net margin, FY25 → FY26 → now−79.5% → −4.5% → −4.8%

Debt vs. cash

Is the balance sheet healthy? Mostly, with some debt to carry

Cash$1.5B
Long-term debt$2.5B
Net debt$943M
Years to repay4.0 yrs

Valuation

Is the stock price reasonable? Hard to say: no earnings to price

P/En/a (a loss)
Fair P/E for its growth30×
P/FCF84.0×
Forward P/E21.5×
EV / EBITDA933.0×
Price / sales5.8×

It has no earnings to price, so the verdict leans on its cash flow. At 84.0× free cash flow it trades well above the 30× that 15% a year of growth would justify.

The financials, five years deep

Pulled from Take-Two Interactive's XBRL filings on SEC EDGAR. Italic rows are worked out from the others.

FY2026FY2025FY2024FY2023FY2022
Revenue growth
Revenue$6.7B$5.6B$5.3B$5.3B$3.5B
Change on the year+18%+5%0%+53%—
Free cash flow
Free cash flow$462M−$215M−$158M−$203M$99.4M
Of revenue7%−4%−3%−4%3%
Profit margins
Gross margin57.2%54.4%41.9%42.7%56.2%
Operating margin−1.6%−77.9%−67.1%−21.8%13.5%
Net margin−4.5%−79.5%−70.0%−21.0%11.9%
Debt vs. cash
Cash$1.5B$1.5B$754M$827M$1.7B
Long-term debt$2.5B$2.5B$3.1B$1.7B$0
Net cash (debt)−$943M−$1.1B−$2.3B−$906M$1.7B

What Take-Two Interactive says it does

We are a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop, operate, and publish products principally through Rockstar Games, 2K, and Zynga. Our products are currently designed for console gaming systems, mobile, including smartphones and tablets, and personal computer ("PC"). We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. Our website address is www.take2games.com. We make all of our filings with the Securities and Exchange Commission ("SEC") available free of charge on our website under the caption "Investors—Financial Information—SEC Filings." Included in these filings are our annual reports on Form 10-K, quarterly reports on Form 10-Q, current reports on Form 8-K, and amendments to those reports, which are available as soon as reasonably practicable after we electronically file or furnish such…

Risk factors TTWO lists in its 10-K

Filings

Open TTWO in the deck

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